Abura Tan Modification History copyright Michael Blackney 2003 v0.95 ~~~~~~ Shopping now implemented. Simple Quests - 'C'hat with town residents and be asked to retrieve items from the town sewer. A lot of work has been put into the theme and style. Some new classes and some old ones have been removed. Some modification to skill names and functions. Detailed class information in characater creation. Initial work done on reputation/fame. Many bugfixes. New command: '@' Character info - View a summary of your character. v0.94 ~~~~~~ New commands: - 'B'uild up weapon - 'v'olley - 'L'ook around (level feeling) - 'k'ick changed to 'K'ick. New item types for weapon upgrades. New Town level generation. New Basement level generation. Rudimentary shops. Perimeter fences. Level feature templates. Support for 'hjkl' controls. v0.93 ~~~~~~ New class types Restuctured clothing system Many new item types including: - Grenades - Books - Scopes - Clouds Several new commands including: - 'c'hat - 'r'ead Monster drops now work properly Default color redefinition (MS-DOS only) New level type Many new monster types Many bugfixes v0.92 ~~~~~~ Experience levels and leveling Skills Character races/classes Many speed improvements Many interface improvements including: - eating food on the floor - struggling out of traps A 'm'ove command that follows corridors Help command now shows key configuration Level content icons on the wilderness map Updated manual Weight and burden levels Themed item creation Screengrab keys F7 (text) and F8 (html) Killed some bugs v0.91 ~~~~~~ Lighting from multiple sources Improved portability Soft Link references Time display Savegame detection Money v0.90 ~~~~~~ Hunger, nutrition, refreshment Purple hints for newcomers Monster AI Improved UI More conversion for portability Rotting corpses Look command Name entry Fluid collection World map screen; support for tiled wilderness terrain. Resting, multi turn actions and interruption More enemy types; no more figbashes! Plenty of tweaks and fixes v0.86 ~~~~~~ Support for different compilers Conversion to Curses v0.85 ~~~~~~ Eating, drinking Bottles and *gulp!* fluids Ubiquitous bugfixes v0.81 ~~~~~~ Food items Many menu speed improvements Menu skins Some bugfixes v0.80 ~~~~~~ Level transition Level content pre-definition Firearm auto-targeting Two weapon slots Updated inventories Staircases, basements Numerous speed increases Numerous bug fixes v0.70 ~~~~~~ Armed melee combat Ranged combat Projectiles Containers Load/Unload Super Inventory Tab control! v0.60 ~~~~~~ Monsters, combat Grammar: pronouns and determiners Healing Misc. tweaks v0.56 ~~~~~~ Tweaks v0.55 ~~~~~~ *Many* bugfixes Major improvements to LOS Improved town Special item messages (e.g. "You pass beneath a tree.") v0.5 ~~~~~~ Line of sight 'i'nventory listing with quick item menus Clothing, 'W'ear and 'T'akeoff commands Minor bugfixes Minor tweaks and speed improvements